Nova v1.2
This commit is contained in:
507
src/bot.js
507
src/bot.js
@@ -1,12 +1,13 @@
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import dotenv from "dotenv";
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dotenv.config({ path: "../.env" });
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import { Client, GatewayIntentBits, Partials, ChannelType, ActivityType } from 'discord.js';
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import { Client, GatewayIntentBits, Partials, ChannelType, ActivityType, EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle } from 'discord.js';
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import { config } from './config.js';
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import { chatCompletion } from './openai.js';
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import { appendShortTerm, prepareContext, recordInteraction } from './memory.js';
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import { appendShortTerm, recordInteraction } from './memory.js';
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import { searchWeb, appendSearchLog, detectFilteredPhrase } from './search.js';
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import { getDailyMood, setMoodByName, getDailyThought, generateDailyThought } from './mood.js';
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import { startDashboard } from './dashboard.js';
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import { buildPrompt, searchCueRegex } from './prompt.js';
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const client = new Client({
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intents: [
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GatewayIntentBits.Guilds,
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@@ -21,6 +22,130 @@ let coderPingTimer;
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const continuationState = new Map();
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let isSleeping = false;
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const contextCache = new Map();
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const CONTEXT_CACHE_TTL_MS = 2 * 60 * 1000;
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const cloneShortTerm = (entries = []) => entries.map((entry) => ({ ...entry }));
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const cloneMemories = (entries = []) => entries.map((entry) => ({ ...entry }));
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function cacheContext(userId, context) {
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if (!context) {
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contextCache.delete(userId);
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return null;
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}
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const snapshot = {
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shortTerm: cloneShortTerm(context.shortTerm || []),
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summary: context.summary,
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memories: cloneMemories(context.memories || []),
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};
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contextCache.set(userId, { context: snapshot, timestamp: Date.now() });
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return snapshot;
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}
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function getCachedContext(userId) {
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const entry = contextCache.get(userId);
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if (!entry) return null;
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if (Date.now() - entry.timestamp > CONTEXT_CACHE_TTL_MS) {
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contextCache.delete(userId);
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return null;
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}
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return entry.context;
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}
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function appendToCachedShortTerm(userId, role, content) {
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const entry = contextCache.get(userId);
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if (!entry) return;
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const limit = config.shortTermLimit || 6;
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const shortTerm = entry.context.shortTerm || [];
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shortTerm.push({ role, content });
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if (shortTerm.length > limit) {
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shortTerm.splice(0, shortTerm.length - limit);
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}
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entry.context.shortTerm = shortTerm;
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entry.timestamp = Date.now();
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}
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async function appendShortTermWithCache(userId, role, content) {
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await appendShortTerm(userId, role, content);
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appendToCachedShortTerm(userId, role, content);
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}
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const blackjackState = new Map();
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const suits = ['♠', '♥', '♦', '♣'];
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const ranks = [
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{ rank: 'A', value: 1 },
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{ rank: '2', value: 2 },
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{ rank: '3', value: 3 },
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{ rank: '4', value: 4 },
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{ rank: '5', value: 5 },
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{ rank: '6', value: 6 },
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{ rank: '7', value: 7 },
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{ rank: '8', value: 8 },
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{ rank: '9', value: 9 },
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{ rank: '10', value: 10 },
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{ rank: 'J', value: 10 },
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{ rank: 'Q', value: 10 },
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{ rank: 'K', value: 10 },
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];
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const createDeck = () => {
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const deck = [];
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for (const suit of suits) {
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for (const rank of ranks) {
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deck.push({
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rank: rank.rank,
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value: rank.value,
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label: `${rank.rank}${suit}`,
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});
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}
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}
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for (let i = deck.length - 1; i > 0; i -= 1) {
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const j = Math.floor(Math.random() * (i + 1));
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[deck[i], deck[j]] = [deck[j], deck[i]];
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}
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return deck;
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};
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const drawCard = (deck) => deck.pop();
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const scoreHand = (hand) => {
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let total = 0;
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let aces = 0;
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hand.forEach((card) => {
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total += card.value;
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if (card.rank === 'A') {
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aces += 1;
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}
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});
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while (aces > 0 && total + 10 <= 21) {
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total += 10;
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aces -= 1;
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}
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return total;
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};
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const formatHand = (hand) => hand.map((card) => card.label).join(' ');
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const blackjackReaction = async (playerHand, dealerHand, status) => {
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try {
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const system = {
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role: 'system',
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content: 'You are Nova, a playful Discord bot that just finished a round of blackjack.',
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};
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const playerCards = playerHand.map((card) => card.label).join(', ');
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const dealerCards = dealerHand.map((card) => card.label).join(', ');
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const prompt = {
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role: 'user',
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content: `Player: ${playerCards} (${scoreHand(playerHand)}). Dealer: ${dealerCards} (${scoreHand(dealerHand)}). Outcome: ${status}. Provide a short, quirky reaction (<=20 words).`,
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};
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const reaction = await chatCompletion([system, prompt], { temperature: 0.8, maxTokens: 30 });
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return reaction || 'Nova shrugs and says, "Nice try!"';
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} catch (err) {
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console.warn('[blackjack] reaction failed:', err);
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return 'Nova is vibing silently.';
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}
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};
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function enterSleepMode() {
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if (isSleeping) return;
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@@ -73,7 +198,11 @@ function startContinuationForUser(userId, channel) {
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}
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state.sending = true;
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const incomingText = 'Continue the conversation naturally based on recent context.';
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const { messages } = await buildPrompt(userId, incomingText, {});
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const cachedContext = getCachedContext(userId);
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const { messages, debug } = await buildPrompt(userId, incomingText, {
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context: cachedContext,
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});
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cacheContext(userId, debug.context);
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const reply = await chatCompletion(messages, { temperature: 0.7, maxTokens: 200 });
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const finalReply = (reply && reply.trim()) || '';
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if (!finalReply) {
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@@ -92,7 +221,7 @@ function startContinuationForUser(userId, channel) {
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await channelRef.send(chunk);
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}
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}
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await appendShortTerm(userId, 'assistant', chunk);
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await appendShortTermWithCache(userId, 'assistant', chunk);
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} catch (err) {
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console.warn('[bot] Failed to deliver proactive message:', err);
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}
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@@ -177,25 +306,6 @@ function splitResponses(text) {
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.filter(Boolean);
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}
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const toneHints = [
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{ label: 'upset', regex: /(frustrated|mad|angry|annoyed|upset|wtf|ugh|irritated)/i },
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{ label: 'sad', regex: /(sad|down|depressed|lonely|tired)/i },
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{ label: 'excited', regex: /(excited|hyped|omg|yay|stoked)/i },
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];
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function detectTone(text) {
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if (!text) return null;
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const match = toneHints.find((hint) => hint.regex.test(text));
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return match?.label || null;
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}
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const roleplayRegex = /(roleplay|act as|pretend|be my|in character)/i;
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const detailRegex = /(explain|how do i|tutorial|step by step|teach me|walk me through|detail)/i;
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const splitHintRegex = /(split|multiple messages|two messages|keep talking|ramble|keep going)/i;
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const searchCueRegex = /(google|search|look up|latest|news|today|current|who won|price of|stock|weather|what happened)/i;
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const instructionOverridePatterns = [
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/(ignore|disregard|forget|override) (all |any |previous |prior |earlier )?(system |these )?(instructions|rules|directives|prompts)/i,
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/(ignore|forget) (?:the )?system prompt/i,
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@@ -228,6 +338,39 @@ function wantsWebSearch(text) {
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return searchCueRegex.test(text) || questionMarks >= 2;
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}
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function summarizeSearchResults(results = []) {
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const limit = Math.min(2, results.length);
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const cleanText = (value, max = 110) => {
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if (!value) return '';
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const singleLine = value.replace(/\s+/g, ' ').trim();
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if (!singleLine) return '';
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return singleLine.length > max ? `${singleLine.slice(0, max).trim()}...` : singleLine;
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};
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const parts = [];
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for (let i = 0; i < limit; i += 1) {
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const entry = results[i];
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const snippet = cleanText(entry.snippet, i === 0 ? 120 : 80);
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const title = cleanText(entry.title, 60);
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if (!title && !snippet) continue;
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if (i === 0) {
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parts.push(
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title
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? `Google top hit "${title}" says ${snippet || 'something new is happening.'}`
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: `Google top hit reports ${snippet}`,
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);
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} else {
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parts.push(
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title
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? `Another source "${title}" mentions ${snippet || 'similar info.'}`
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: `Another result notes ${snippet}`,
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);
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}
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}
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return parts.join(' ');
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}
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async function maybeFetchLiveIntel(userId, text) {
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if (!config.enableWebSearch) return null;
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if (!wantsWebSearch(text)) {
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@@ -244,8 +387,9 @@ async function maybeFetchLiveIntel(userId, text) {
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const formatted = results
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.map((entry, idx) => `${idx + 1}. ${entry.title} (${entry.url}) — ${entry.snippet}`)
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.join('\n');
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const summary = summarizeSearchResults(results) || formatted;
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appendSearchLog({ userId, query: text, results, proxy });
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return { liveIntel: formatted, blockedSearchTerm: null, searchOutage: null };
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return { liveIntel: summary, blockedSearchTerm: null, searchOutage: null };
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} catch (error) {
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if (error?.code === 'SEARCH_BLOCKED') {
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return { liveIntel: null, blockedSearchTerm: error.blockedTerm || 'that topic', searchOutage: null };
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@@ -258,58 +402,6 @@ async function maybeFetchLiveIntel(userId, text) {
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}
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}
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function composeDynamicPrompt({ incomingText, shortTerm, hasLiveIntel = false, blockedSearchTerm = null, searchOutage = null }) {
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const directives = [];
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const tone = detectTone(incomingText);
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if (tone === 'upset' || tone === 'sad') {
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directives.push('User mood: fragile. Lead with empathy, keep jokes minimal, and acknowledge their feelings before offering help.');
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} else if (tone === 'excited') {
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directives.push('User mood: excited. Mirror their hype with upbeat energy.');
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}
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if (roleplayRegex.test(incomingText)) {
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directives.push('User requested roleplay. Stay in the requested persona until they release you.');
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}
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if (detailRegex.test(incomingText) || /\?/g.test(incomingText)) {
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directives.push('Answer their question directly and clearly before adding flair.');
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}
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if (splitHintRegex.test(incomingText)) {
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directives.push('Break the reply into a couple of snappy bubbles using <SPLIT>; keep each bubble conversational.');
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}
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if (searchCueRegex.test(incomingText)) {
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directives.push('User wants something “googled.” Offer to run a quick Google search and share what you find.');
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}
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if (hasLiveIntel) {
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directives.push('Live intel is attached below—cite it naturally ("Google found...") before riffing.');
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}
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if (blockedSearchTerm) {
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directives.push(`User tried to trigger a Google lookup for a blocked topic ("${blockedSearchTerm}"). Politely refuse to search that subject and steer the chat elsewhere.`);
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}
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if (searchOutage) {
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directives.push('Google search is currently unavailable. If they ask for a lookup, apologize, explain the outage, and keep chatting without live data.');
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}
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const lastUserMessage = [...shortTerm].reverse().find((entry) => entry.role === 'user');
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if (lastUserMessage && /sorry|my bad/i.test(lastUserMessage.content)) {
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directives.push('They just apologized; reassure them lightly and move on without dwelling.');
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}
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const mood = getDailyMood();
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if (mood) {
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directives.push(`Bot mood: ${mood.name}. ${mood.description}`);
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}
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if (!directives.length) {
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return null;
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}
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return ['Dynamic directives:', ...directives.map((d) => `- ${d}`)].join('\n');
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}
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async function deliverReplies(message, chunks) {
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if (!chunks.length) return;
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for (let i = 0; i < chunks.length; i += 1) {
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@@ -324,60 +416,136 @@ async function deliverReplies(message, chunks) {
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}
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}
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async function buildPrompt(userId, incomingText, options = {}) {
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const { liveIntel = null, blockedSearchTerm = null, searchOutage = null } = options;
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const context = await prepareContext(userId, incomingText);
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const memoryLines = context.memories.length
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? context.memories.map((m) => `- ${m.content}`).join('\n')
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: '- No long-term memories retrieved.';
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const summaryLine = context.summary || 'No running summary yet.';
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const dynamicDirectives = composeDynamicPrompt({
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incomingText,
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shortTerm: context.shortTerm,
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hasLiveIntel: Boolean(liveIntel),
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blockedSearchTerm,
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searchOutage,
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});
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const systemPromptParts = [];
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const mood = getDailyMood();
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if (mood) {
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systemPromptParts.push(
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`System: Mood = ${mood.name}. ${mood.description}` +
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' Adjust emoji usage, sarcasm, response length, and overall energy accordingly.',
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);
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async function maybeReactOnMemory(message, memoryCount) {
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if (!memoryCount) return;
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try {
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await message.react('🧠');
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} catch (err) {
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console.warn('[bot] memory reaction failed:', err?.message);
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}
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systemPromptParts.push('System: You are Nova. Your coder and dad is Luna. Speak like a normal person in chat — not a formal assistant.');
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systemPromptParts.push('System: Tone = casual, natural, conversational. Use contractions, short sentences, and occasional light fillers like "yeah" or "hmm" (don’t overdo it). Mirror the user’s tone and slang naturally.');
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systemPromptParts.push('System: Keep replies brief (1–4 short sentences by default). No corporate language, no robotic disclaimers, and never say "as an AI". If unsure, say "not sure" plainly.');
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systemPromptParts.push('System: Give short suggestions before long tutorials. Ask at most one short clarifying question when needed. Light humor is fine. If something isn’t possible, explain simply and offer a workaround.');
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systemPromptParts.push('System: Output one message by default, but if multiple Discord bubbles help, separate with <SPLIT> (max three chunks). Keep each chunk sounding like part of a casual chat thread.');
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systemPromptParts.push('System: You can trigger Google lookups when the user needs fresh info. Mention when you are checking (e.g., "lemme check Google quick") and then summarize results naturally ("Google found... — TL;DR: ...").');
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systemPromptParts.push('System: If no Live intel is provided but the user clearly needs current info, offer to search or explain the outage briefly and casually ("Google\'s down right now — wanna me check later?").');
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if (searchOutage) {
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systemPromptParts.push('System: Google search is currently offline; be transparent about the outage and continue without searching until it returns.');
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}
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function buildBlackjackButtons(stage) {
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const finished = stage === 'stand' || stage === 'finished';
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const row = new ActionRowBuilder().addComponents(
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new ButtonBuilder()
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.setCustomId('bj_hit')
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.setLabel('Hit')
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.setStyle(ButtonStyle.Success)
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.setDisabled(finished),
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new ButtonBuilder()
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.setCustomId('bj_stand')
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.setLabel('Stand')
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.setStyle(ButtonStyle.Primary)
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.setDisabled(finished),
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new ButtonBuilder()
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.setCustomId('bj_split')
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.setLabel('Split')
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.setStyle(ButtonStyle.Secondary)
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.setDisabled(finished),
|
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);
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return [row];
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}
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async function renderBlackjackPayload(state, stage, statusText) {
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const playerScore = scoreHand(state.player);
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const dealerScore = scoreHand(state.dealer);
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const dealerDisplay =
|
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stage === 'stand'
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? `${formatHand(state.dealer)} (${dealerScore})`
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: `${state.dealer[0].label} ??`;
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const reaction = await blackjackReaction(
|
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state.player,
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stage === 'stand' ? state.dealer : state.dealer.slice(0, 1),
|
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statusText,
|
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);
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const embed = new EmbedBuilder()
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.setTitle('🃏 Nova Blackjack Table')
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.setColor(0x7c3aed)
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.setDescription(reaction)
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.addFields(
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{ name: 'Player', value: `${formatHand(state.player)} (${playerScore})`, inline: true },
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{ name: 'Dealer', value: `${dealerDisplay}`, inline: true },
|
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)
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.setFooter({
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text: `${statusText} · ${stage === 'stand' ? 'Round complete' : 'In progress'}`,
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});
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return { embeds: [embed], components: buildBlackjackButtons(stage) };
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}
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async function sendBlackjackEmbed(message, state, stage, statusText) {
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const payload = await renderBlackjackPayload(state, stage, statusText);
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const sent = await message.channel.send(payload);
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state.messageId = sent.id;
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return sent;
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}
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async function handleBlackjackCommand(message, cleaned) {
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const args = cleaned.split(/\s+/);
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const action = (args[1] || 'start').toLowerCase();
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const userId = message.author.id;
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const state = blackjackState.get(userId);
|
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|
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if ((!state || action === 'start' || action === 'new')) {
|
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const deck = createDeck();
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const newState = {
|
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deck,
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player: [drawCard(deck), drawCard(deck)],
|
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dealer: [drawCard(deck), drawCard(deck)],
|
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finished: false,
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};
|
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blackjackState.set(userId, newState);
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||||
await sendBlackjackEmbed(message, newState, 'start', 'Nova deals the cards');
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return;
|
||||
}
|
||||
if (dynamicDirectives) systemPromptParts.push(dynamicDirectives);
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if (liveIntel) systemPromptParts.push(`Live intel (Google):\n${liveIntel}`);
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systemPromptParts.push(`Long-term summary: ${summaryLine}`);
|
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systemPromptParts.push('Relevant past memories:');
|
||||
systemPromptParts.push(memoryLines);
|
||||
systemPromptParts.push('Use the short-term messages below to continue the chat naturally.');
|
||||
|
||||
const systemPrompt = systemPromptParts.filter(Boolean).join('\n');
|
||||
|
||||
const history = context.shortTerm.map((entry) => ({
|
||||
role: entry.role === 'assistant' ? 'assistant' : 'user',
|
||||
content: entry.content,
|
||||
}));
|
||||
|
||||
if (!history.length) {
|
||||
history.push({ role: 'user', content: incomingText });
|
||||
if (state.finished) {
|
||||
await message.channel.send('This round already finished—type `/blackjack` to begin anew.');
|
||||
return;
|
||||
}
|
||||
|
||||
return {
|
||||
messages: [{ role: 'system', content: systemPrompt }, ...history],
|
||||
debug: { context },
|
||||
};
|
||||
if (state.finished) {
|
||||
await message.channel.send('This round is over—type `/blackjack` to start a new one.');
|
||||
return;
|
||||
}
|
||||
|
||||
if (action === 'hit') {
|
||||
const card = drawCard(state.deck);
|
||||
if (card) {
|
||||
state.player.push(card);
|
||||
}
|
||||
const playerScore = scoreHand(state.player);
|
||||
if (playerScore > 21) {
|
||||
state.finished = true;
|
||||
await sendBlackjackEmbed(message, state, 'hit', 'Bust! Nova groans as the player busts.');
|
||||
return;
|
||||
}
|
||||
await sendBlackjackEmbed(message, state, 'hit', 'Player hits and hopes for the best.');
|
||||
return;
|
||||
}
|
||||
|
||||
if (action === 'stand') {
|
||||
let dealerScore = scoreHand(state.dealer);
|
||||
while (dealerScore < 17) {
|
||||
const card = drawCard(state.deck);
|
||||
if (!card) break;
|
||||
state.dealer.push(card);
|
||||
dealerScore = scoreHand(state.dealer);
|
||||
}
|
||||
const playerScore = scoreHand(state.player);
|
||||
const result =
|
||||
dealerScore > 21
|
||||
? 'Dealer busts, player wins!'
|
||||
: dealerScore === playerScore
|
||||
? 'Push, nobody wins.'
|
||||
: playerScore > dealerScore
|
||||
? 'Player wins!'
|
||||
: 'Dealer wins!';
|
||||
state.finished = true;
|
||||
await sendBlackjackEmbed(message, state, 'stand', result);
|
||||
return;
|
||||
}
|
||||
|
||||
await message.channel.send('Commands: `/blackjack`, `/blackjack hit`, `/blackjack stand`');
|
||||
}
|
||||
|
||||
function scheduleCoderPing() {
|
||||
@@ -419,7 +587,7 @@ async function sendCoderPing() {
|
||||
const outputs = chunks.length ? chunks : [messageText];
|
||||
for (const chunk of outputs) {
|
||||
await dm.send(chunk);
|
||||
await appendShortTerm(config.coderUserId, 'assistant', chunk);
|
||||
await appendShortTermWithCache(config.coderUserId, 'assistant', chunk);
|
||||
}
|
||||
await recordInteraction(config.coderUserId, '[proactive ping]', outputs.join(' | '));
|
||||
} catch (error) {
|
||||
@@ -430,6 +598,12 @@ async function sendCoderPing() {
|
||||
client.on('messageCreate', async (message) => {
|
||||
const userId = message.author.id;
|
||||
const cleaned = cleanMessageContent(message) || message.content;
|
||||
const normalized = cleaned?.trim().toLowerCase() || '';
|
||||
|
||||
if (normalized.startsWith('/blackjack')) {
|
||||
await handleBlackjackCommand(message, normalized);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (cleaned && cleaned.trim().toLowerCase().startsWith('/mood')) {
|
||||
@@ -482,7 +656,7 @@ client.on('messageCreate', async (message) => {
|
||||
await message.channel.sendTyping();
|
||||
}
|
||||
|
||||
await appendShortTerm(userId, 'user', cleaned);
|
||||
await appendShortTermWithCache(userId, 'user', cleaned);
|
||||
|
||||
try {
|
||||
const state = continuationState.get(userId);
|
||||
@@ -497,7 +671,7 @@ client.on('messageCreate', async (message) => {
|
||||
if (stopCueRegex.test(cleaned)) {
|
||||
stopContinuationForUser(userId);
|
||||
const ack = "Got it — I won't keep checking in. Catch you later!";
|
||||
await appendShortTerm(userId, 'assistant', ack);
|
||||
await appendShortTermWithCache(userId, 'assistant', ack);
|
||||
await recordInteraction(userId, cleaned, ack);
|
||||
await deliverReplies(message, [ack]);
|
||||
return;
|
||||
@@ -505,7 +679,7 @@ client.on('messageCreate', async (message) => {
|
||||
|
||||
if (overrideAttempt) {
|
||||
const refusal = 'Not doing that. I keep my guard rails on no matter what prompt gymnastics you try.';
|
||||
await appendShortTerm(userId, 'assistant', refusal);
|
||||
await appendShortTermWithCache(userId, 'assistant', refusal);
|
||||
await recordInteraction(userId, cleaned, refusal);
|
||||
await deliverReplies(message, [refusal]);
|
||||
return;
|
||||
@@ -513,7 +687,7 @@ client.on('messageCreate', async (message) => {
|
||||
|
||||
if (bannedTopic) {
|
||||
const refusal = `Can't go there. The topic you mentioned is off-limits, so let's switch gears.`;
|
||||
await appendShortTerm(userId, 'assistant', refusal);
|
||||
await appendShortTermWithCache(userId, 'assistant', refusal);
|
||||
await recordInteraction(userId, cleaned, refusal);
|
||||
await deliverReplies(message, [refusal]);
|
||||
return;
|
||||
@@ -524,22 +698,24 @@ client.on('messageCreate', async (message) => {
|
||||
blockedSearchTerm: null,
|
||||
searchOutage: null,
|
||||
};
|
||||
const { messages } = await buildPrompt(userId, cleaned, {
|
||||
const { messages, debug } = await buildPrompt(userId, cleaned, {
|
||||
liveIntel: intelMeta.liveIntel,
|
||||
blockedSearchTerm: intelMeta.blockedSearchTerm,
|
||||
searchOutage: intelMeta.searchOutage,
|
||||
});
|
||||
cacheContext(userId, debug.context);
|
||||
const reply = await chatCompletion(messages, { temperature: 0.6, maxTokens: 200 });
|
||||
const finalReply = (reply && reply.trim()) || "Brain crashed, Please try again";
|
||||
const chunks = splitResponses(finalReply);
|
||||
const outputs = chunks.length ? chunks : [finalReply];
|
||||
|
||||
for (const chunk of outputs) {
|
||||
await appendShortTerm(userId, 'assistant', chunk);
|
||||
await appendShortTermWithCache(userId, 'assistant', chunk);
|
||||
}
|
||||
await recordInteraction(userId, cleaned, outputs.join(' | '));
|
||||
|
||||
await deliverReplies(message, outputs);
|
||||
await maybeReactOnMemory(message, debug?.context?.memories?.length);
|
||||
startContinuationForUser(userId, message.channel);
|
||||
} catch (error) {
|
||||
console.error('[bot] Failed to respond:', error);
|
||||
@@ -548,6 +724,71 @@ client.on('messageCreate', async (message) => {
|
||||
}
|
||||
});
|
||||
|
||||
client.on('interactionCreate', async (interaction) => {
|
||||
if (!interaction.isButton()) return;
|
||||
const customId = interaction.customId;
|
||||
if (!customId.startsWith('bj_')) return;
|
||||
const userId = interaction.user.id;
|
||||
const state = blackjackState.get(userId);
|
||||
if (!state) {
|
||||
await interaction.reply({ content: 'No active blackjack round. Type `/blackjack` to start.', ephemeral: true });
|
||||
return;
|
||||
}
|
||||
|
||||
if (customId === 'bj_split') {
|
||||
await interaction.reply({ content: 'Split isn’t available yet—try hit or stand!', ephemeral: true });
|
||||
return;
|
||||
}
|
||||
|
||||
let stage = 'hit';
|
||||
let statusText = 'Player hits';
|
||||
if (customId === 'bj_hit') {
|
||||
const card = drawCard(state.deck);
|
||||
if (card) state.player.push(card);
|
||||
const playerScore = scoreHand(state.player);
|
||||
if (playerScore > 21) {
|
||||
state.finished = true;
|
||||
stage = 'finished';
|
||||
statusText = 'Bust! Player loses.';
|
||||
} else {
|
||||
statusText = 'Player hits and hopes for luck.';
|
||||
}
|
||||
} else if (customId === 'bj_stand') {
|
||||
stage = 'stand';
|
||||
let dealerScore = scoreHand(state.dealer);
|
||||
while (dealerScore < 17) {
|
||||
const card = drawCard(state.deck);
|
||||
if (!card) break;
|
||||
state.dealer.push(card);
|
||||
dealerScore = scoreHand(state.dealer);
|
||||
}
|
||||
const playerScore = scoreHand(state.player);
|
||||
if (dealerScore > 21) {
|
||||
statusText = 'Dealer busts, player wins!';
|
||||
} else if (dealerScore === playerScore) {
|
||||
statusText = 'Push—nobody wins.';
|
||||
} else if (playerScore > dealerScore) {
|
||||
statusText = 'Player wins!';
|
||||
} else {
|
||||
statusText = 'Dealer wins.';
|
||||
}
|
||||
state.finished = true;
|
||||
}
|
||||
|
||||
const payload = await renderBlackjackPayload(state, stage, statusText);
|
||||
await interaction.deferUpdate();
|
||||
if (interaction.message) {
|
||||
await interaction.message.edit(payload);
|
||||
} else if (state.messageId && interaction.channel) {
|
||||
const fetched = await interaction.channel.messages.fetch(state.messageId).catch(() => null);
|
||||
if (fetched) {
|
||||
await fetched.edit(payload);
|
||||
}
|
||||
} else if (!interaction.replied) {
|
||||
await interaction.followUp({ content: 'Round updated; check latest message.', ephemeral: true });
|
||||
}
|
||||
});
|
||||
|
||||
if (!config.discordToken) {
|
||||
if (config.dashboardEnabled) {
|
||||
console.warn('[bot] DISCORD_TOKEN not set; running in dashboard-only mode.');
|
||||
|
||||
Reference in New Issue
Block a user